Sunday, February 26, 2017

Game for Change

Play my Game!

Artist/Teach Statement: This game encourages people to engage with the multitude of difficulties that are associated with illiteracy in the United States. Players are forced to make decisions that many people are faced with on a daily basis that are all connected with their inability to read. The information provided in the game are focused on many of the statistics that help us understand how many people this truly affects in our nation. The Twine story creator seemed an appropriate medium for me to present these choices that people have. I managed to learn a little bit of coding in order to switch up the appearance a little so that I wasn't restricted to the usual fonts and colors created by Twine. As an English teacher, literacy is something that I am really passionate about and I hope that I'll be able to make a difference in the lives of my students so that they don't become one of these statistics.

Sources:

http://literacyprojectfoundation.org/community/statistics/

https://en.wikipedia.org/wiki/Functional_illiteracy

https://www.creditdonkey.com/illiteracy-in-america.html

http://www.positivetomorrows.org/ending-homelessness/homeless-cycle-statistics/

https://www.dol.gov/oasam/programs/history/herman/reports/futurework/conference/nalsfina/nalsfina.htm



1 comment:

  1. Nice work! Who would you want your audience to be for this game?

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